education

In the Mail: 21st Century Skills

21st Century Skills: Learning for Life in Our Times

Synopsis

The world has undergone foundational shifts in recent decades—widespread advances in technology and communications, booming economic developments and increased competition, and the escalation of global challenges from financial meltdowns to global warming. How can we prepare students to meet the challenges of our century if our schools remain virtually unchanged?

This essential resource introduces a framework for 21st century learning that maps out the skills needed to survive and thrive in a complex and connected world. A 21st century education includes knowledge of traditional core subjects such as reading, writing, and arithmetic—but also emphasizes contemporary themes such as global awareness and financial/economic, health, and environmental literacies. Students in 21st century schools will apply their knowledge to understanding and solving real-world challenges using their 21st century skills.

American middle and high school student must reads?

Ricochet is trying to come up with a Book List, Teen Edition. Ursula Hennessey explains one problem she had:

For starters, I wonder if I’m the only dolt on here who had the following problem: I was asked to read Adventures of Huckleberry Finn before I knew anything about slavery, Animal Farm without grasping the most basic forms of government, The Scarlet Letter without really “getting” adultery, and Romeo and Juliet with only a modicum of understanding of my own English, much less that from 400 years earlier.

Then she poses the question:

What are 5-10 books we should expect middle and high school students to 1) understand, 2) learn some useful history from, and 3) learn a life lesson from?

What say you?

Are libraries about books or cool places to hang out?

Toledo central library
Image by Silversprite via Flickr

Libraries use video games to attract teens:

The electronic ding-ding-ding of Sonic the Hedgehog collecting coins became familiar background noise in the teen section of the Main Branch of the Toledo-Lucas County Public library downtown recently as video games were introduced for young patrons.

[...]

Within the last decade, libraries nationwide have embraced gaming as a way to get teens through their doors, said Linda Braun, president of the Young Adult Library Services Association.

Video games were once criticized by parent groups for promoting violence and childhood obesity. But studies now suggest that video games may have a positive impact by fostering literacy as well as team-building and problem- solving skills in young gamers.

“The literacy aspect is huge,” Ms. Braun said. “Many video games have books related to them. And there is a lot of reading that goes on with actual game play.”

My first thought was: “Boy, those budget cuts must have been brutal!”

In all seriousness, call me an old foggey but it does bug me a little that libraries spend valuable time and money on offering video games, movies and popular music and then complain about funding cuts as some sort of cultural suicide. Are libraries cultural and educational institutions or are they public babysitting and entertainment zones paid for by public dollars?

I also love the absolutely ridiculous rationalizations quoted above.  I am sure the kids will be tricked into the library to play video games and suddenly find themselves absorbed into literary culture. The video games are about books!

This isn’t about reading but about getting kids in the library so the library can argue it is important and therefor shouldn’t be cut.  But I think the argument over library funding shouldn’t be tied to getting kids to come play video games no matter how educational.

What do you think? What is the role of a library and what is going to far in terms of offering entertainment rather than literacy and ecuation?